General Rules
Rules for Season October 2008 - April 2009
- 1
The Game
- 1.1
All games should start at 9 p.m. If the 1st match is not underway by 9.15 p.m. due to a team not arriving (home or away) the team who has players available can claim 1st game, after 9.30 p.m. 2nd game etc.
- 1.2
Home team chooses order of games, use common sense! If you have a player who you know will be late or must leave early tell the other captain so the games can be sorted to everyone's satisfaction.
- 1.3
Home team referees each game.
- 1.4
Home captain may choose any game on the card to be played, i.e. the games do not necessarily have to be played as they appear.
- 1.5
Any disputes may be raised by the players only, during the game and before any further shot being played. If nothing is said at the time, the game carries on. In all disputes, the referee's word is final.
- 1.6
The playing rules should be available to all. The playing rules can be found on the website.
- 1.7
Late starts may be arranged due to any reason ONLY if BOTH captains agree.
- 1.8
If a player is barred from a venue the landlord keeps his right to refuse entry, it is also understood they may allow entry for a pool match only.
- 1.9
Penalties for playing an ineligible player will vary as each situation is looked at on its own merit (or lack of).
- 1.10
A maximum of five redraws are allowed per team per season. When the five have been used any game where a team does not have a player will have to be conceded.
- 2
The Card
- 2.1
Cards to be filled in with names as they appear on signing on sheets, while Robert may be Rob or Bob etc initials are not allowed. Incorrect card filling will receive a verbal warning. Subsequent incorrect cards will mean a four point deduction each time. All stages will be posted on the website.
- 2.2
Late or incomplete results will result in five points being deducted from the offending team.
- 2.3
Results are to be phoned or texted to Steve Cooper or taken to the Kinder Lodge by Thursday evening. Cards still need to reach Steve to enable tables to be kept up to date.
- 2.4
Cards to be filled in with at least 6 names before the first game of the evening takes place. The 7th space may be left blank to allow inclusion of a late player however the names written in must be stuck to. The 7th space must be filled in by 10.30pm or the game is conceded. Unless rule 1.1 has been actioned.
- 2.5
i) Redraws can only be done when 6 players have turned up for a match. Any less and a redraw is not allowed.
ii) Redraws must be in space 7 on the scorecard.
iii) Redraws must be drawn as soon as possible. Procedure for a redraw as follows: The captain puts numbers 1 – 6 against his players name at random. The opposing captain then chooses a number from 1 – 6 and this player becomes the redraw. On the card, Redraw is written in space 7, there is no need for a player’s name.
iv) If a player is redrawn and has to leave early, it is perfectly correct to let that player play his game before game 7, it is in the spirit of the game.
v) If a team do not inform the other team that a redraw is necessary & they have only five players available to play for a redraw because one of their players have left; a redraw is still possible but all six players who turned up to play must still be numbered, the opposing captain chooses a number as previously stated, however, if he chooses the player that has left, the captain can then claim the game as a walkover.
vi) A team may not have 2 redraws on consecutive weeks.
vii) A team has a maximum number of 5 redraws in a season, after they have used their allowance, they will have to concede the game. If a team uses an illegal redraw, i.e. a sixth redraw or a consecutive redraw, that game will be considered a walkover to the opposition & the result amended to suit, and a penalty of 3 points deducted from the offending team’s total.
viii) There are no redraws allowed in the knockout competition.
- 3
Procedure
- 3.1
Signing on forms to be submitted by 20th January 2009.
- 3.2
If a team folds due to pub closure, refurbishment or change of landlord players may be transferred up to eight weeks before the end of the season.
- 3.3
Team knockout matches will be played at regular intervals during the season. These will be drawn at random.
- 3.4
At the end of the season 3 teams go up and 3 go down. No play offs.
- 3.5
If two or more teams are tied on points at the end of the season the team with the highest number of frames won will be awarded the highest position on that number of points.
- 3.6
Each team that wins a trophy will be given the choice of receiving a trophy or accepting its cash equivalent.
- 3.7
All teams must display a copy of the new updated rules in the area of the pool table. Teams will be checked & failure to display rules may result in a points penalty.
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